The dark side of the metavers
The dark side of the metavers
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- The meta-verse offers an opportunity for intensified online abuse, which is mainly aimed at women and minors.
- Several users of Metaverse platforms, including that of Facebook, have reported cases of sexual online abuse, while others say that their children are exposed to inappropriate content.
The age of the meta person is at the corner. Some of the largest companies in the world, including Meta (formerly Facebook) and Microsoft, will invest in order to lead the new wave. Users also flock in Metaverse platforms, some of which are based on the blockchain. But are you sure? Has online bullying achieved a new degree of worsening and reach? Are women and minors in meta -verse safe? The latest reports show that we are still far from a secure meta -verses.
It is easy to understand why the meta -verse grows so quickly. We now live in an age in which online interactions have become the new standard. We buy online, whereby Amazon is now four times larger than Walmart. Dating is online and Tinder becomes omnipresent worldwide. And with the Covid 19 pandemic, meetings and interactions with Facetime, Zoom and the rebirth of Skype also went online. The meta verse is an expansion of all of this, whereby games are the entry point for most.
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But it is not yet certain and a Canadian tells her story recently for this purpose. Chanelle Siggens is an enthusiastic fan of Population One, a virtual reality game that is played with Facebook's Oculus VR set. When she was waiting for the campaign to start, the avatar of another player approached her, began to feel it and ejaculated for her.
Your requests to stop the abuse came into deaf ears.
he shrugged his armpits as if he wanted to say: “I don't know what to tell you. It is the metaverse - I will do what I want. Then he went away.
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an insecure meta verse
online abuse is nothing new. It has proven to be fatal in its traditional form because many people commit suicide after being bullied online. However, the metaverse is difficult. Through VR headsets and in some cases even full body suits that can pass on sensations, the abuse tends to feel “more real”.
Siggens explained:
If something bad happens when someone comes up to you and gropes it, your mind leads you to think that it happens in the real world, "said Ms. Siggens." With the complete meta-verse, it becomes much more intense.
This worsening is particularly bad for women and minors, similar to everyday life. Several women have come to document the abuse they go through with words of virtual reality and even form self -help groups to help them get ready.
Callum Hood, research manager at the Center for Countering Digital Hate, recently spent weeks to monitor digital interactions on VRChat, a meta-like VR game. In a period of 11 hours, he recorded more than 100 problematic incidents. Some of them concerned users under the age of 13. In some, the perpetrators threatened these minors sexually or violent.
VRChat is unsure because its developers and Facebook have missed taking basic measures to ensure that abusive users cannot access their services. They created a safe port for abusive users and at the same time invited minors to enter the meta -verses.
What is worse for the user is that those who should eradicate these bad actors either are not willing or unable.
For example, take Facebook. In March of this year, Andrew Bosworth, a senior employee who will take over the position of CTO next year, gave a defeat to the employees in an internal memo. Andreas said that it is practically impossible, the behavior of the user in meta-seven "on any meaningful scale" moderate.At the moment, a user can only block and report the perpetrator and hope that the platform will take further measures. Titania Jordan, a leader at Bark, believes that most perpetrators will finally return to the platforms and abuse even more people. Bark is a platform used to monitor the devices of children for security reasons.
She told the New York Times:
VR is a completely different world of complexity. Only the ability to locate someone who is a bad actor and to block him for an indefinite period or to have consequences so that he cannot just get started, they are still being developed.
Facebook has undertaken to make the meta -verse safe for everyone. As one of the biggest players in the industry with its Oculus VR headsets, what it does will have a big influence on the direction that other companies strike. Mark Zuckerberg himself has undertaken to bring more security into the virtual world.
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Kristina Milian, a spokeswoman for the company, says that Meta is working on this promise with political decision -makers and experts.
Source: Crypto-news-flash.com
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